If you think that board games are just plain and simple, “roll the dice and move the chess pieces”, you are wrong! The real soul of board games is the common board game components hidden at the bottom of the box, ready to give you a backstab at any time.
Origin: From “divination tools” to “trouble-making artifacts”
The history of cards is wilder than board games themselves. Ancient Egyptians used cards for divination, and medieval nobles played tarot cards to fight with each other. Until modern board game designers discovered: ** This thing is simply the best prop for creating chaos! ** So, the “Crossing the River and Demolishing the Bridge” card in “Three Kingdoms” was born – specially for teammates who talk too much; the “Sorry” emoticon card in “Hearthstone” even maxed out the taunt value, and the opponent’s blood pressure soared to 180.
Classification: Every card is a hidden “script killing”
There are three types of drama queens in the card world:
1. Identity card
Do you think you can dominate the world if you draw “President”? The next second, you may be killed by the “traitor” card, playing the board game version of “The Legend of Zhen Huan”.
2. Event card
For example, “Virus Outbreak” in “Plague Crisis”. Just when the players have formed a medical team, the card suddenly says “All players pick their feet for three minutes”. The designer’s bad taste never stops.
3. Equipment card
“Thousand-year building blocks” in “Yu-Gi-Oh” sound high-end. The actual effect may be “let the other player do a square dance”, and the practicality is proportional to the degree of shame.
Practical Chapter: The life and death line between the European emperor and the non-African
The card drawing scene is comparable to opening a blind box: the European emperor player took out a “nuclear bomb attack”. The non-African can only hold the “anti-hair loss spray”. Function: Prevent hair loss due to losing the game. The most ruthless is the chain reaction-player A uses the “stealing money card” to steal B’s gold coins. B throws out the “backlash curse” in return. C takes the opportunity to use the “gloating card” to get double benefits… There are no eternal enemies on the card table, only endless backstabs.
Cards, the source of joy in the board game world. Next time you are hit by a “bankrupt card” and the table is overturned, don’t forget to thank the common board game components cards. Without it, board games are just math problems. With it, all kinds of life are in this withdrawal and abandonment. After all, the real board game masters are those who are tortured by cards and become philosophers.